![]() |
Ogre3D Terrain Overhang Posted by: mercartax
Video duration: 107 seconds Global video hits: 4528 Don't know who did this (coding) but it's some nice feature a next gen engine might put to use. Related: engine, heightmap, ogre3d, terrain |
![]() |
vehicle physics in ogre3d = ogrenewt Posted by: jaxxrr
Video duration: 172 seconds Global video hits: 5703 3d stunts made with ogre3d + newton (ogrenewt) Related: 3d, newton, ogre, ogre3d, ogrenewt |
![]() |
Moquette Plugin for Ogre3d Posted by: hybirdcorp
Video duration: 135 seconds Global video hits: 272 The aim of this plugin is to allow to apply high resolution textures to Ogre Entities. As high resolution textures we mean 64 000 x 64 000 textures. It is an implementation of Sparse Virtual Textures (http://silverspaces hip.com/src/svt). You'll find information about how it works and how to install it, here : http://moquette.h ybird.org/trac . Related: hybird, moquette, ogre3d, sparse, texture, virtual |
![]() |
Ogre3D lights and shadow demo Posted by: DrakeFG
Video duration: 53 seconds Global video hits: 166 A demo application I made to test Ogre 3D Related: 3d, directx, lights, ogre, ogre3d, opengl, shadows |
![]() |
ogre3d keyboard Posted by: vrasuk
Video duration: 21 seconds Global video hits: 157 testing for later use with touchlib Related: ogre3d, touchlib |
![]() |
touchlib + Ogre3D waterdemo Posted by: vrasuk
Video duration: 39 seconds Global video hits: 400 using touchlib (thx to www.nuigroup.com) with ogre3d (www.ogre3d.org) Related: ogre3d, touchlib |
![]() |
Ogre3D Portal Scene Manager Plugin demo Posted by: xenopistudios
Video duration: 35 seconds Global video hits: 7418 Short demo of the new Portal Connected Zone Scene Manager (PCZSM) plug-in for Ogre3d. Sorry about the poor video quality (my first time using Fraps & youtube) but the scene usually runs in the 200-300 fps on my weak laptop (Pentium 1.5 & Mobile Radeon 9600). Related: 3d, engine, graphics, indooroutdoor, ogre3d, portals, programming, scenes, technology |
![]() |
Ogre3d - Test Posted by: netskate
Video duration: 167 seconds Global video hits: 49 Some test with 3d rendering engine Related: ogre3d, videogames |
![]() |
JTOpen to Ogre3D via COLLADA Posted by: skieble
Video duration: 44 seconds Global video hits: 1171 GEF Application build with JTOpen Toolkit, Ogre3D, Ogre4j and GEF Related: cpf, eclipse, gef, jtopen, ogre3d, ogre4j |
![]() |
Music visualisation in Ogre3D engine Posted by: fairooze1
Video duration: 50 seconds Global video hits: 994 Just a demo of simple music visualisation using the BASS audio library. Ported from the SPECTRUM sample that came with the library. Related: bass, game, music, ogre3d, rhythm, visualisation |
![]() |
Ogre3D Test Export Posted by: zantheinvisible
Video duration: 37 seconds Global video hits: 171 An export of model from Maya 2008 to Ogre3D format. The animation states were stored in separate maya files. So, I used the Ogre command line tools to combine them into one Model is exported from Game Animator's Guide to Maya by Michael McKinley (Book) Related: development, game, ogre3d, programming |
![]() |
ogre3d multitouch photo demo Posted by: vrasuk
Video duration: 77 seconds Global video hits: 73 A demo of my "work in progress" photo application, using Ogre3D + touchlib. Related: multitouch, ogre3d, photo, touchlib |
![]() |
Teste usando Ogre3D + PhysX + Raycast Posted by: sharbelfs
Video duration: 19 seconds Global video hits: 1264 primeiro video do jogo do meu TCC. http://sharbelfs. blogspot.com Related: ogre3d, physx, raycast |
![]() |
A simple test V+C+F on Ogre3d Posted by: Web8080
Video duration: 29 seconds Global video hits: 1255 A test for the sun position patch for Caelum Related: caelum, ogre3d |
![]() |
shiny wood siding in ogre 3d Posted by: zenfordummies
Video duration: 7 seconds Global video hits: 4311 problem with shaders in ogre3d / ofusion. it really shouldn't be shiny. Related: 3d, ofusion, ogre, ogre3d, shader |






















