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Video duration: 290 seconds Video of our level editor we developed as school project in action. Made in C++ using Ogre3D, nxOgre(PhysX), TinyXML and CEGUI. We sooo underestimated the amount of work needed to create a Level Editor and a game engine. Related: ogre, ogre3d |
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Raytracer Posted by: willrein
Video duration: 9 seconds Raytracer written in c++. current features: - scene graph with scene nodes transformable through vectors(position) and matrices(orientation ) - spheres and planes(no triangels yet) - diffuse, specular and ambient light - lots of memory leaks Related: raytracer, raytracing |









